What's new?
19min
inspect mode released 2025 03 18 switching on the inspect mode in the top bar will change the ui and highlight features we believe are good for inspecting/ reviewing a task the mode will be available in annotate, correct and review tasks here's what it currently does if on the edit tab will receive check boxes the feedback list will automatically open (if available) all object links/ connections will turn on (if available) learn more about the inspect mode docid\ shkdo4c0fbatmw3xkauko object label 2 0 released 2025 03 05 we have a new design for our object labels in 2d and 3d the iteration provides the user with customizable options to suit their needs learn more about the the object label docid\ siukc5gpui9vantovj3kw camera drawer 2 0 released 2025 03 04 the camera drawer is available in tasks with multiple camera sources users can use it to observe or annotate objects with the new version, you can step through the sources in both the expanded and minimized states learn more about the the camera drawer docid\ yxklcvomtebtlj06g704g quick feedback released 2025 02 21 activating quick feedback ctrl+x lets you click on objects or a location in the scene to leave feedback faster clicking on an object will automatically detect that you're leaving feedback specific to that object, and clicking on a location will automatically let you place a pin the star of the show is the feedback chip that will open next to your cursor, so you do not have to go through the drop downs in the feedback form you can either manually click through the options or select them using the 1 9 keys on your keyboard leatn more about quick feedback docid\ krkomu08gw23lda3tihuh new feedback pins released 2025 02 20 one in the 2d and 3d views to make it easier to determine which objects have feedback attached to them before, you could tell by the right side menu icon, but now it is also available next to the object one that's more temporary, that indicates you are creating new feedback add feedback to multiple objects released 2025 02 17 in review and correction tasks with feedback enabled, you can select multiple objects in the "add feedback" form to create feedback items that share the same error types, suggestions, and comments one feedback item will be created per object read more under object feedback docid\ j6dvumpe0fwoqwqz qwfh new options for reviewers released 2025 02 09 review tasks now allow you to resolve or reject individual feedback items errors that annotators imply are done will show up as corrected in the sidebar additionally, if the reviewer rejects an item, they must write a comment explaining why improved look and tooling for attached overlapping nodes released 2025 01 07 to make working with attached overlapping nodes in 3d easier, we have introduced a new, distinct look for attached nodes and a clearer way to detach them key improvements include visual differentiation attached nodes are now visually distinct from normal nodes, making it easier to identify them improved detachment feedback it is now clearer when a node has been successfully detached read more here improved scissor tool in 3d released 2025 01 07 the scissor tool in 3d has been enhanced for better usability and clarity key improvements include intuitive cutting you can now cut anywhere on a line or lane without needing to select it first multiple cuts while the tool is active, perform multiple cuts on all allowed lines and lanes in the scene visual feedback newly created lines/lanes will blink briefly after a successful cut, making it clear that a new object has been created read more here 3d line/ lane direction indicators for the selected class released 2024 10 08 in the view section of the top menu select selected line/ lane class to show direction indicators for objects that share class with the selected object read more here derived classes released 2024 10 08 derived classes are new shapes created by combining existing ones they help you generate useful new elements, like lines, based on the properties of other shapes in this release, we are introducing the centerline and lane connection derived classes centerline a centerline is a new line generated in the center of two lines or lanes read more about centerlines here lane connection a lane connection is a derived line that creates a smooth, connecting line between two existing lines or lanes read more about lane connections here